Summary

I Started in 2007 at CG, acting by Architecture Offices , games, and currently vfx for Advertising. I really love model, concept, creat characters assets and props...
Skills: 3d generalist emphasis on, modeling, textures and shader (high and low poly / Organic, hard-edge Realistic and cartoon style).
Softwares : Zbrush , 3dsmax , V -Ray , Photoshop , Marvelous , Uvlayout, Topogun, Substance Designer, etc...
Thanks

Skills

  • Character Design
  • Character Modeling
  • Hard Surface Modeling
  • Low-poly Modeling
  • Texturing
  • Shaders
  • Prop Modeling
  • Cloth Simulation
  • Clothing Design
  • Software Proficiency

    ZBrush
    ZBrush
    3ds Max
    3ds Max
    V-Ray
    V-Ray
    Marvelous Designer
    Marvelous Designer
    Photoshop
    Photoshop
    Substance Painter
    Substance Painter
    TopoGun
    TopoGun
    UVLayout
    UVLayout
    xNormal
    xNormal
    Marmoset Toolbag
    Marmoset Toolbag
    Keyshot
    Keyshot